GTA 6 will run at 30 FPS on all consoles but will feature enhanced graphics on PS5 Pro
Rockstar Games has confirmed that Grand Theft Auto VI will target 30 frames per second on all consoles. However, the PlayStation 5 Pro version will receive additional ray tracing improvements.

According to the developers, the game was specifically designed for current-generation consoles with a target of 30 FPS. This approach will allow for high detail in Leonida's world, including its environment and inhabitants. However, this refers to a target frame rate rather than a guaranteed one, so drops may occur in high-load scenes.
The additional ray tracing capabilities available on the PS5 Pro will enhance shadow quality, making them more natural and detailed. Owners of both PS5 versions will also receive support for the DualSense controller's haptic feedback and Tempest 3D Audio spatial sound. Rockstar notes that, thanks to these features as well as reduced loading times, GTA 6 will perform best on PlayStation 5 consoles.
The game will also be available via Xbox Cloud Gaming on all Xbox consoles, including Xbox One. However, cloud streaming will use the graphical settings of the Xbox Series S, and connection quality along with other technical factors may affect performance.
Additionally, after the release of GTA 6, it will be possible to play via Remote Play on PlayStation and Xbox consoles. The game is scheduled for release on November 19, 2026.



